ArcheAge Chronicles weapons
Eight weapons ship with ArcheAge Chronicles. Each one belongs to one class and has its own trait tree. A database that lists 24 weapon types is counting future and unreleased kits, not the launch roster.
The launch eight
Trait points come from breaking Raeven’s Coilstones, not from the level-up attribute points. That is why a weapon page and the stats page are different. Official damage tables for these weapons are not published. Empty cells stay empty.
| Longsword | Warrior | Parry and counter, or Crimson Surge | Launch |
| Greatsword | Warrior | Resolve and heavy hits | Launch, full page |
| Hatchet | Ranger | Close cuts beside the bow | Launch, table only |
| Longbow | Ranger | Marks and aimed shots | Launch, full page |
| Elemental Staff | Mage | Ranged fire and lightning | Launch, table only |
| Wavesword | Mage | Melee ice and Freeze | Launch, full page |
| Axe and Shield | Berserker | Guard and smash | Launch, table only |
| Warhammer | Berserker | Slow heavy hits | Launch, table only |
Later weapons
Gladius is the Warrior’s third weapon in the December plan. Crossbow and Vitality Staff appear on RaidDex as not playable yet. I will not add them to the launch table to make it look longer.
Questions people ask
How many weapons are in ArcheAge Chronicles?
Eight at launch, two for each of the four classes.
Can one character use every weapon?
No. Weapons are tied to the class you create.
Related pages
- Wavesword — The most searched weapon
- Longbow — Marks, Fire Arrow, and a crafted bow
- Greatsword — Two trait branches
- Coilstones — How trait points are earned
Sources
- Steam store page — checked 2026-11-05
- RaidDex database — checked 2026-11-05
- aac-tools — checked 2026-11-05
- Steam post: A Letter from Producer Ham — checked 2026-11-05